- 5thSRD.com »
- Monsters »
- Gamemaster Rules »
- Crocodile
-
Welcome to the 5e System Reference Document (SRD5e)
- Actions
Crocodile
Large beast, unaligned
Armor Class 12 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 20 ft., swim 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 2 (−4) | 10 (+0) | 5 (−3) |
Skills Stealth +2
Senses passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.