 
        
    
    
- 5thSRD.com »
- Monsters »
- Gamemaster Rules »
- Giant Boar
- 
    
        Welcome to the 5e System Reference Document (SRD5e)
        
        
- Actions
Giant Boar
Large beast, unaligned
Armor Class 12 (natural armor)  
Hit Points 42 (5d10 + 15)  
Speed 40 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 16 (+3) | 2 (−4) | 7 (−2) | 5 (−3) | 
Senses passive Perception 8  
Languages --  
Challenge 2 (450 XP) 
Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.  
Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead. 
Actions
Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.