- 5thSRD.com »
- Monsters »
- Gamemaster Rules »
- Vulture
-
Welcome to the 5e System Reference Document (SRD5e)
- Actions
Vulture
Medium beast, unaligned
Armor Class 10
Hit Points 5 (1d8 + 1)
Speed 10 ft., fly 50 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (−2) | 10 (+0) | 13 (+1) | 2 (−4) | 12 (+1) | 4 (−3) |
Skills Perception +3
Senses passive Perception 13
Languages --
Challenge 0 (10 XP)
Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Beak. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.